I started a random Devils BAGM to play the game because that's where the true gameplay comes out. If someone wants to cheat in an offline mode, by all means allow them. It's just so annoying how simple a thing it is but they don't want people to cheat or something. It would help solve AI strategy issues and I'll get into that in a moment. You can do it in FIFA so I just cannot understand why it's not possible in NHL. I really hope they do NOT nerf the stick poking.įirst, I still cannot understand for the life of me why we cannot switch to the computer in BAGM to adjust their strategies and all of that. and I'm worried at what this new tuner does. Tripping finally looks realistic and not the guy flying in the air tripping over a stick. Penalties on default were 13 total! This is with default slider at 3/4, lots of tripping of course, but I like that I have to learn when to poke as does the CPU as they took 7 out of the 13 penalties (2 were delay of game when I was on PP). I then tried to punch it in and the rebound came back out to Schenn who put it top shelf. My first goal was on the PP, Tarasenko got a pass right in front of the net, to the side and the goalie slid over and blocked what I thought would be an easy goal. Goalies seem tighter and so far, no goals under the pads or cheap looking goals. The big change here is skating and hitting/physics and it looks and feels great. Commentators have a little bit more commentary. Presentation is the same, I do like the two man celly into a full 5 man celly. (again small sample but I like what I saw) The quicksand and goofy gliding is gone and you really feel much more in control of your players. They positioned themselves better and covered the AI players much better. The new skating causes the game to flow much better, pucks are tipped/deflected/knocked away much more often and to me, the CPU AI plays much tighter and not once except for times on a PP did the CPU have that cycling back and forth with your teammates chasing the puck around. You have to play it to really feel what it does to game play. This causes the game to resemble hockey much more than it ever has. I absolutely LOVE the skating engine, just the way they have to build up speed, the excellent animations as they transition into a back state or stop and start is really well done. Players really have weight and although a perfect timed hit can result in a nice crushing hit, most hits brush players off balance or slow them down and it really adds to the realism factor. The thing I really took away from this first game is the new skating as well as the hitting finally feels like hockey is being played. Just took AS sim defaults, 10 min periods, didn't change anything. After I played there was a tuner update I installed but this first game was without the new tuner. One game so far, Blues vs Coyotes - BEFORE I did the tuner update.
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